Linda Sarver
DESIGNER shows you a few of my scenographic designs, costume renderings, production photos, a statement of my design philosophy, and my resumé.
AUTHOR takes you to the covers of the books I’ve written and the magazines in which I’ve published articles, and the prompts will lead you to selected pages. At the top of the screen, on the left, just click on the link that says Books or Articles.
EDUCATOR opens to a narrative about my career, and you’ll find my curriculum vita as well as a short statement about my approach to teaching.
DRAMATURG tells you the theatres and the nearly 70 plays for which I’ve been dramaturg.
CONTACT will help you locate me — and I hope you will.

    My designs strive to serve the play and the director’s concept.  Whether I’m the scenographer collaborating with a director to create the entire “look” of the world of the production or the costume designer teamed up with a scene designer, my goals include defining the visual world in which the story unfolds; helping tell the story through the characters; conveying the passage of time, change of location, and varying mood of each scene; and communicating the historical period and artistic style of the director’s production.  I strive to provide the actors and director with a vital space for them to work in and expressive costumes that reveal their characters so that together we can give the audience a rich, textured, and memorably enjoyable experience of the play.

    The renderings and production photos displayed on this website illustrate the wide variety of “looks” I have achieved. Serving the play does not mean being passive or creating bland designs, and I am flattered when a colleague says, “That’s truly imaginative and I didn’t recognize you in that design.”  I take that as a compliment because my renderings are about the play, not about me, and the realized designs on the stage are my contribution to the production.  My scenographic and costume designs strive to express the play, rather than to be decorative for their own sake or to call attention to the designer.

    When I present designs to a director or to a cast of actors, I want to enthuse them, so I pay careful attention when I select the medium I work in and the surface I draw or paint on – and sometimes the frame in which I set the rendering – in an effort to capture the emotional experience we want the audience to enjoy.